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One true game studios
One true game studios




one true game studios
  1. ONE TRUE GAME STUDIOS PRO
  2. ONE TRUE GAME STUDIOS PC
  3. ONE TRUE GAME STUDIOS SERIES

They wanted to make the game and release it for free, but due to contractual disputes (Gearbox would let them work on the game but wouldn't let them release it), IE put the game on "indefinite hold".

one true game studios

I think the main reason I don’t have much love for them is because they burned Interceptor Entertainment which was developing Duke Nukem 3D: Reloaded, a remake of Duke Nukem 3D but in Unreal Engine 3. But that's no excuse to lie to the public in order to market it. Speaking of which, Aliens: Colonial Marines took ages to get out the door and in the end bombed almost as hard as DNF, although it's said to have a lot to do with contractual obligations and a looming lawsuit from Sega.

ONE TRUE GAME STUDIOS SERIES

Pitchford even admits to having stolen so much from the Alien series during his career. To call it an original series is a bit of an insult and a lie, quite frankly. I know a lot of people out there like Borderlands, but Gearbox has done so much copying from other series and films, like Diablo (Sanctuary), Mad Max, and Avatar (Pandora), which is hard to ignore. And now they own the Duke Nukem IP, and intend to do what with it exactly? Ten to one “Duke Begins” or whatever this reboot or remake is called, is going to be rubbish. Scott Miller says they (3DR) screwed up Duke? No, I think Gearbox pretty much did that. Instead they changed the Duke Nukem model to someone younger so it would appeal to a larger, younger audience, basically alienating the devoted fans that had waited for this game for well over a decade. I can’t help but feel that it would have been better if it had been left alone and not tinkered with as much. But Gearbox went and added and took stuff out of the game to make the final build, which didn’t really sit well with me or others.

ONE TRUE GAME STUDIOS PC

Gearbox bought the Duke Nukem IP from 3D Realms after 3DR hit rock bottom, and began developing the console versions of DNF, because 3DR and Triptych had pretty much done about 95% of the PC version all ready. And the fourth in the series, Furious 4 (which Gearbox now states is a separate IP) is said to be copying Battlefield: Bad Company. They did away with situational awareness mode which was the series primary' selling point besides using actual tactics rather than a more gung-ho approach likes games before it. The third was a bit of a cash in, milking the series for what it was worth. I really enjoyed the first two Brothers in Arms titles most. They started off all right developing one or two good expansions for Half-Life, porting the game to consoles even working on the retail edition of Counter-Strike. I don’t particularly like Gearbox for a few reasons. If one game flopped, they'd drop it like a bad habit and move on to something else to sink their teeth in to. Don't think that the same wouldn't happen with Call of Duty. But because the games got so horrid, not much money was made out of it, and so the whole franchise was dropped. Unlike back in the 1990’s when THPS was developed by Neversoft – which was made up of skaters and cool guys, the Tony Hawk endorsed games that followed in the noughties were mainly just little more than shovelware rubbish churned out by Activision to turn a profit.

ONE TRUE GAME STUDIOS PRO

That, and I really can’t forgive them for destroying one of my all time favourite franchises: The Tony Hawk’s Pro Skater series. They also shut down the massively popular Guitar Hero franchise which led to 500 people losing their jobs. As a result, Modern Warfare 3 ended up being developed by an almost entirely new Infinity Ward with help from Sledgehammer Games. But where the biggest controversy lay was when Kotick dismissed the heads at Infinity Ward, and there was a mass walkout where a lot of the IW employees resigned and went over to EA where they formed Respawn Entertainment.






One true game studios